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A multiplayer SaaS infrastructure platform for any game engine. Lightweight, high-performance native and managed server backends — fast-track deployments without corporate bureaucracy.
Designed for large-scale multiplayer ecosystems. Vinculum's infrastructure imposes no bandwidth caps, allowing your applications to scale globally without network throughput restrictions.
No artificial bandwidth limitations. Serve millions of requests with confidence.
Optimized networking architecture for real-time multiplayer environments.
Built for production workloads requiring continuous availability and stability.
| Plan | Price | Concurrent Users | Ideal For |
|---|---|---|---|
| Iron Free | $0 / mo | Up to 2 active concurrent users (CCU) | Learning, prototyping & testing |
| Bronze | $5 / mo | Up to 10 active concurrent users (CCU) | Small multiplayer games |
| Silver | $10 / mo | Up to 50 active concurrent users (CCU) | Growing multiplayer games |
| Gold | $20 / mo | Up to 100 active concurrent users (CCU) | Established multiplayer games |
| PlatinumPopular | $100 / mo | Up to 500 active concurrent users (CCU) | Successful multiplayer games |
| Emerald | $100 / mo | Up to 1,000 active concurrent users (CCU) | Mid-sized multiplayer games |
| Diamond | $500 / 3mo | Up to 5,000 active concurrent users (CCU) | Large multiplayer games |
| Master | $1.000 / year | Up to 10,000 active concurrent users (CCU) | High-traffic multiplayer games |
| Gran Master | $10.000 / year | Up to 100,000 active concurrent users (CCU) | AAA multiplayer games |
| Challenger∞ | $50.000/ year | Up to UNLIMITED active concurrent users (CCU) | Global-scale multiplayer games |